VR

GTC 2017: Nvidia’s VR Village showcases VR’s great potential
VR is set to bring disruption to multiple sectors and Nvidia is ready to lead the charge.
GTC 2017: Using VR to design buildings
Nvidia shows the benefits of using of VR by using the technology to assist in the design of its new Santa Clara campus.
Amadeus’ Navitaire unveils virtual reality travel search and booking experience
The VR experience could change the way travellers shop for and purchase trips, helping airlines and other travel companies become next generation retailers.
AMD: It’s all about Games and VR
AMD has locked onto the gaming and VR market as part of its key focus this year.
MWC 2017 was all about 5G and IoT
MWC 2017 marks a shift towards a future where the Internet is everywhere and everything is getting smarter.
Golf and tech the perfect partners in the Maybank Championship
Fifteen fintech and tech startups will exhibit their solutions throughout the four days of the competition.
IDC: China’s VR market set for 4-fold expansion in 2017
China's VR industry is expected to expand more than four-fold in 2017 as more major players enter the industry and new and exciting content drives growth, IDC forecasts.
Streamline Studios: The Do’s and Don’ts of virtual reality development
Virtual Reality is set to be the next exciting step forward in technology for the next five years but a lot of hard work must go into the development of the optimum VR experience.
Will the VR industry grow up in 2017?
2017 could very well be the year that VR goes mainstream due to cheaper, wireless headsets.
Gattai Games takes horror to another level
Indie game developers Gattai Games hopes to scare the daylights out of gamers with its, best played at night game, Stifled.
Download Digerati50 2020-2021 PDF

Digerati50 2020-2021

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